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==================================
Descent: FreeSpace - The Great War
Readme for version D1.0
==================================
For more documentation on the FreeSpace demo, please see
the additional online documentation at:
http://www.volition-inc.com/FSdemo.html
For general Demo Feedback, please email us:
fsdemo@volition-inc.com
-----------------
Table of Contents
-----------------
1. The FreeSpace Launcher
1a. Play FreeSpace
1b. Setup
1c. View Readme
1d. Update FreeSpace
1e. FreeSpace Webpage
1f. Uninstall FreeSpace
1g. Quit
2. Playing FreeSpace
2a. Pilot Registration
2b. The Flight Deck
2c. Barracks
2d. Options
2e. Ready Room
2f. Gameplay Items
3. Gameplay Items
3a. Demo Missions
3b. Hornet Missiles
3c. Comm Menu
3d. Additional HUD info
3e. Capital Ships
4. Demo Feedback
5. Troubleshooting
6. Contacting Tech Support
7. Credits
8. Legal Stuff
-------------------------
1. The FreeSpace Launcher
-------------------------
The Launcher is used to control your hardware acceleration settings,
as well as viewing this Readme and contacting the FreeSpace web
pages at Volition, Inc.
1a. Play FreeSpace
Press this to launch FreeSpace.
1b. Setup
Under Setup, you'll see tabs for Video, Joystick, and Speed.
Video - If you have a 3D accelerator, hit "Detect Available
Cards" under Video. Then select your card from the list.
FreeSpace will now use that card each time you play.
Joystick - Allows you to change/setup the joystick used by
FreeSpace. Also lets you toggle Force Feedback support on/off.
Any joystick supporting DirectX 5.0 force feedback may be used.
Speed - This setting determines what default Detail Level is
used in FreeSpace when new pilots are created. You may manually
change this default if you wish, but it may adversely effect your
gameplay speed.
1c. View README - Views this file.
1d. Update FreeSpace - This feature is disabled in the demo. In
the full release of FreeSpace, this option will contact Interplay
and automatically download and install any existing updates for
the game.
1e. FreeSpace Webpage - This will take you to the FreeSpace homepage
at Volition, Inc. Check this page often for the latest info on
FreeSpace and other games from Volition.
1f. Uninstall FreeSpace - self-explanatory.
1g. Quit - Exits the launcher without running FreeSpace.
--------------------
2. Playing FreeSpace
--------------------
2a. Pilot Registration
As you enter the game, you will be required to create a Pilot. This
Pilot will store your Demo combat statistics as well as your
settings for Options, Controls Config, and HUD Config. You may
also change your active Pilot in the Barracks screen.
Multiplayer and Multiplayer Pilots are not available in the demo.
2b. The Flight Deck
This is essentially the FreeSpace Main Menu. Press F1 to receive
a help overlay outlining the different areas.
In the demo, you may use your mouse to proceed to the Ready Room,
Barracks, Options Screen, or Exit. The Tech and Campaign Rooms are
not available in the demo.
2c. Barracks
This room allows you to change your currently selected Pilot, and
to view their combat statistics. You are also able to change the
pilot image used by each pilot.
Viewing Service Medals is not available in the demo.
2d. Options
This screen allows you to change various global settings used in
FreeSpace. Use it to adjust your Sound, Music, and Voice volume
levels, as well as adjust your Gamma setting.
NOTE on GAMMA: To correctly set Gamma on your monitor, use the
arrows on the Gamma indicator until the grey appears the
same shade of grey.
Multi - Multiplayer options are not available in the demo
Detail - This screen allows you to adjust the various detail
level settings for FreeSpace. It is recommended that you use the
default Preset Level chosen for you at install time. If you wish
to change the current setting, use the Preset buttons on the right
side of the screen. The Custom button will allow you to modify
individual settings.
Controls Config - Here you may configure your controls and key
bindings to better suit your preferences. A list of functions
appears on the left, and their corresponding key/button bindings
appear on the right. At the top you'll see four categories
of game functions.
To change a binding, simply double-click on the appropriate line,
and press the new key/button. If two functions reference the same
key/button, it will create a conflict. Pressing Clear Conflict
will remove the original binding in favor of the new one.
You're required to resolve all conflicts before leaving the
Controls Config screen.
HUD Config - FreeSpace has a highly configurable HUD (Heads-Up
Display). This screen allows you to turn individual parts of the
HUD on and off. Certain gauges may be set to "popup" mode as well.
This will cause the gauge to display briefly when its status
changes, but will otherwise not be shown.
For a full explanation of each gauge, please visit the Online
Demo Documentation at http://www.volition-inc.com/FSdemo.html
2e. Ready Room
This door will take you straight to Briefing, and then into the
missions. Ship Selection and Weapons Loadout are not available
in the demo.
Briefing - This screen gives you an overview of the upcoming
mission, and delivers your orders. Each Briefing is arranged
in stages, which can be navigated using the arrow buttons on
the bottom of the map display.
The text for each stage appears at the bottom, and will also
be read to you by your commanding officer.
If this is your first time playing FreeSpace, you will begin
in a training mission. It is STRONGLY recommended that you
complete the training mission before proceeding to the combat
missions. Training will familiarize you with different parts
of the HUD display, and the basics of flight and combat.
NOTE: Several more training missions are included in the full
release of FreeSpace. They provide an easy-to-use way of learning
basic controls as well as more advanced techniques.
The last stage in the Briefing will show you your Objectives.
Primary Objectives are very important to the mission's success.
If you fail one or more Primary Objective, you may be forced to
replay the mission before continuing. Secondary Objectives are
less important, but it is always wise to complete them.
Press Commit to accept your orders and begin the first Training
mission. Lt. Harbison will take you through the basics and
you will then be able to fly your first two combat missions.
-----------------
3. Gameplay Items
-----------------
3a. Demo Missions
There are four missions included in this Demo. Mission one is
training, and will familiarize you with the basic combat
controls. Mission two is an escort mission where you protect
a damaged cruiser. Depending on how well you protect that
cruiser, you will then proceed to one of two additional
missions. The main difference being that if you performed
well, you will be granted use of the Hornet swarm missiles for
the following mission.
3b. Hornet Missiles
If you've received permission to use the Hornets, you will
notice that their target locking behavior is different from
the MX-50's. Unlike the heat-seeking MX-50's, the Hornets
require an "aspect" lock. To gain aspect lock, arm your
Hornets and try to keep your target centered in your reticle.
The Aspect Diamond indicator will chase it around the screen,
attempting to gain aspect lock. The more your target jinks
around, the longer lock will take. Once you gain lock,
fire away!
3c. Comm Menu
Comm Menu - You should familiarize yourself with the Comm
Menu in the game (default key 'C'). With this menu you can order
wingmen to attack or protect a target, cover you from enemy fire,
or leave the battle area. You may also use the Comm Menu to
request Rearming/Repairing from a Support ship.
3d. Additional HUD info
For additional information on the HUD system displayed in the
FreeSpace demo, please visit the following site:
http://www.volition-inc.com/FSdemo.html
3e. Capital ships
There are no capital ships in the Demo version of FreeSpace.
The GTC Orff is a cruiser/frigate level ship,
measuring about 250 meters in length. The full release version
of FreeSpace contains capital-level ships like the Orion and
the the Typhon, measuring 10 times bigger than the Orff!
----------------
4. Demo Feedback
----------------
One reason to do a game demo is to get player feedback from
all over the Earth. Tell us what you think of the game!
Simply contact us at one of the email addresses below:
General feedback, comments & bug reports:
fsdemo@volition-inc.com
Technical questions/problems
support@interplay.com
(Also see section 3 below)
Non-technical questions:
fsinfo@volition-inc.com
------------------
3. Troubleshooting
------------------
If you do not find the answers to your problems in this section,
please refer to section 4 on contacting Interplay Customer Service.
Common Questions & Answers
3a. Audio
Q: I get a warning about not having the Audio Compression Manager
(ACM) installed.
A: You need to install an ACM on your machine. Follow these steps
for installing it:
1) First check if you have the Microsoft ADPCM installed:
a) Click on the 'Multimedia' icon in your Control Panel
b) Click the Advanced Tab, and expand the Audio Compression
Codecs list
c) If you see 'Microsoft ADPCM Codec', then you have the
required ACM codec
2) If you see the correct ACM codec installed, there are two possible
reasons why the ACM is not working in the game:
a) You don't have mascm32.dll in your path
b) Your ACM version is not 3.5 or higher
3) If see the ACM codec is not installed, then follow these steps to
install it:
a) Click on the 'Add New Hardware' icon in your Control Panel
b) Select 'No' when asked if Microsoft should search for new
hardware (Click Next)
c) Select 'Sound, video and game controllers' from the
Hardware Types list (Click next)
d) Select 'Microsoft Audio Codecs' from the Manuf. list
e) From the list of codecs on the right, select 'Microsoft
ADPCM CODEC' (Click Next)
f) Reboot for the changes to take effect
Q: I have an nVidia Riva128. What settings should I use?
A: Make sure you have it set to TRUE for "Use square textures
only" and TRUE for "Disable Direct3D-compliant texture address."
Q: I have a 3DFX card, and it says "Expected VXD version 1.2, got
V1.1". What do I do?
A: This is caused by one of the following:
1) Your \windows\system\fxmemmap.vxd file is out of date. Getting
and installing the latest Glide drivers *should* fix this
according to 3DFX. Or, simply copy the fxmemmap.vxd into your
windows\system directory.
2) There is an out of data fxmemmap.vxd somewhere beside
windows\system directory. You should find all versions of this
file on your drive and put the latest one in windows\system.
Delete all other versions of it.
-------------------------------
5. Contacting Technical Support
-------------------------------
United States
-------------
Interplay Customer Service
Telephone: (949) 553-6678
Fax: (949) 252-2820
Attn: Customer Service
E-Mail: support@interplay.com
World Wide Web: http://www.interplay.com
BBS: Telnet to bbs.interplay.com
BBS: Modem Phone Number: (949) 252-2822
America Online: E-mail IPTECH
Compuserve: GO GAMBPUB or E-mail 76702,1342
FTP Site: ftp.interplay.com
US Mail: Interplay Customer Service
16815 Von Karman
Irvine, CA 92606
United Kingdom / Europe
-----------------------
Interplay Customer Service in the UK and Europe:
Write to: Customer Support
Interplay Productions, Ltd.
Harleyford Manor
Harleyford
Henley Road
Marlow
Buckinghamshire
SL7 2DX
ENGLAND
Tel: +44 (0) 1628 423723
Fax: +44 (0) 1628 487777
Email: Europe@interplay-uk.com
----------
6. Credits
----------
FreeSpace Demo developed by Volition, Inc.
for Interplay Productions
Volition, Inc.
--------------
Original Design
Adam Pletcher & team
Programming
John Slagel
Mark Allender
Mike Kulas
Alan Lawrance
Jason Hoffoss
Dave Baranec
Dave Andsager
Sandeep Shekar
Art
Adam Pletcher
Jasen Whiteside
Frank Capezzutto III
Peter Han
Mike Comet
Mitri Vanichtheeranont
Mission Design
Sandeep Shekar
Duncan McPherson
Brad Johnson
Jim Boone
Audio
Dan Wentz
Interplay
---------
Executive Producer
Trish Wright
Producer
Jim Boone
Director of Quality Assurance
Chad Allison
QA Managers
Colin Totman
Steve Victory
QA Project Supervisor
Jeremy Ray
Testers
Chad Nicholas
Chris English
Ian Wall
Austin Coulson
Rafael Lopez
Dennis Presnell
Rodney Smith
Director of Compatibility
Phuong Nguyen
Compatibility Technicians
Louie Iturzaeta
Derek Gibbs
John Parker
Marc Duran
--------------
7. Legal Stuff
--------------
SOFTWARE USE LIMITATIONS AND LIMITED LICENSE
This special 4-mission preview version of
Descent: FreeSpace - The Great War (the Software) is
intended solely for your personal noncommercial home
entertainment use. You may not decompile, reverse
engineer, or disassemble the Software, except as
permitted by law. Interplay Productions and
Volition, Inc. retain all rights and title in the
Software including all intellectual property rights
embodied therein and derivatives thereof. You are
granted a revocable, nonassignable limited license
to create derivative works of this Software solely
for your own personal noncommercial home
entertainment use and may publicly display such
derivative works to the extent specifically
authorized by Interplay in writing. A copy of this
authorization, if any, will be provided on
Interplay's World Wide Web site, located at
http://www.interplay.com, or by contacting the legal
department Interplay Productions in the US at
(949) 553-6655. The Software, including, without
limitation, all code, data structures, characters,
images, sounds, text, screens, game play, derivative
works and all other elements of the Software may not
be copied (except as provided below), resold,
rented, leased, distributed (electronically or
otherwise), used on pay-per-play, coin-op or other
for-charge basis, or for any commercial purpose.
You may make copies of the Software for your
personal noncommercial home entertainment use and
to give to friends and acquaintances on a no cost
noncommercial basis. This limited right to copy
the Software expressly excludes any copying or
distribution of the Software on a commercial
basis, including, without limitation, bundling the
product with any other product or service and any
give away of the Software in connection with
another product or service. Any permissions granted
herein are provided on a temporary basis and can
be withdrawn by Interplay Productions at any time.
All rights not expressly granted are reserved.
Acceptance of License Terms. By downloading or
acquiring and then retaining this Software, you
assent to the terms and restrictions of this limited
license. If you acquired the Software and do not
accept the terms of this limited license, you must
return the Software together with all packaging,
manuals and other material contained therein to
the store where you acquired the Software for a full
refund and if you downloaded the Software, you must
delete it.
Copyright Information
---------------------
Descent: FreeSpace - The Great War Demo
(and release version) (c) 1998 by Volition, Inc.
All rights reserved. Portions (c) 1998 Interplay
Productions. All rights reserved.
Descent, Descent: FreeSpace - The Great War, Interplay,
the Interplay Logo, and "By Gamers. For Gamers." are
trademarks of Interplay Productions. Windows(r) 95 is a
registered trademark of Microsoft Corporation. All
rights reserved. Exclusively licensed and distributed
by Interplay Productions. All other trademarks are
the property of their respective owners.
----
End of file